Error loading page.
Try refreshing the page. If that doesn't work, there may be a network issue, and you can use our self test page to see what's preventing the page from loading.
Learn more about possible network issues or contact support for more help.

Runemarks

ebook
1 of 1 copy available
1 of 1 copy available

Seven o'clock, on a Monday morning, five hundred years after the end of the world, and goblins had been at the cellar again...

Maddy Smith was born with a rusty-coloured runemark on her hand - a symbol of the old gods and definitely cause for suspicion. For magic is dangerous. Or so everyone thinks. But Maddy enjoys working magic. Even if it is just to control some pesky goblins. And every time her friend, One-Eye - a good-for-nowt Outlander - comes by, he teaches her more and more about the gods and the runes.

Now he wants Maddy to open Red Horse Hill and descend into World Below to retrieve a relic of the old gods. Otherwise it is likely to be the End of Everything. Again . . .

An epic romp into the heart of the old Norse tales: wild, dangerous, richly inventive and superbly imaginative.

  • Creators

  • Series

  • Publisher

  • Release date

  • Formats

  • Languages

  • Levels

  • Reviews

    • Publisher's Weekly

      Starred review from November 19, 2007
      In Norse myth the whole world ended with Ragnarók, the last battle, at which the gods were defeated and after which eternal winter descended. In her highly successful first children’s novel, however, the author of the bestselling Chocolat
      tells readers what happened next. The supposed end of all things is now centuries past and the Middle World is ruled by the Order, a repressive theocracy reminiscent of the Magisterium in Philip Pullman’s The Golden Compass
      . Maddy, born with a rune of power on her hand, is deeply unpopular in her backwoods village. Thorny and imaginative, she is believed to be a witch by the locals who would have cast her out long ago if she didn’t have a convenient talent for controlling the goblins that infest their cellars. Such creatures are thick in the village because of its proximity to Red Horse Hill, a place of ancient power. Then Maddy’s life is transformed when she meets first One-Eye, a mysterious traveler who agrees to train her in the ways of Faërie, and then Lucky, the trickster captain of the goblins under the hill. Throughout, Harris demonstrates a knack for moving seamlessly between the serious and the comic, and her lengthy book moves swiftly. Playing fast and loose with Norse mythology, she creates a glorious and complex world replete with rune-basedmagical spells, bickering gods, exciting adventures and difficult moral issues. Maddy’s destiny, readers realize, is to remake the world, but to succeed she must first remake herself into someone worthy of that fate. Ages 10-up.

Formats

  • OverDrive Read
  • EPUB ebook

Languages

  • English

Levels

  • ATOS Level:6.5
  • Lexile® Measure:930
  • Interest Level:4-8(MG)

Loading